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Abyssal Gorestalker [LCI - 87]Rarity: U #: 87 Creature Type or Sub Type: Creature — Horror P: 6 T: 6 Rules Text Contains: When Abyssal Gorestalker enters the battlefield each player sacrifices two creatures. Flavor: Its...
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Abyssal Specter [7ED - 116]Rarity: U #: 116 Creature Type or Sub Type: Creature — Specter P: 2 T: 3 Rules Text Contains: Flying Whenever Abyssal Specter deals damage to a player, that player discards a card from his ...
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Abzan Beastmaster [LIST - 119/185]Rarity: U #: 119/185 Creature Type or Sub Type: Creature — Hound Shaman P: 2 T: 1 Rules Text Contains: At the beginning of your upkeep, draw a card if you control the creature with the great...
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Abzan Charm [2X2 - 166]Rarity: U #: 166 Creature Type or Sub Type: Instant Rules Text Contains: Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute...
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Abzan Devotee [TDM - 68]Rarity: C #: 68 Creature Type or Sub Type: Creature — Dog Cleric P: 2 T: 1 Rules Text Contains: 1: Add W, B, or G. Activate only once each turn. 2B: Return this card from your graveyard to ...
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Abzan Monument [TDM - 238]Rarity: U #: 238 Creature Type or Sub Type: Artifact Rules Text Contains: When this artifact enters, search your library for a basic Plains, Swamp, or Forest card, reveal it, put it into your ...
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Abzu Shoat [25 - 25-087C]Rarity: Common Number: 25-087C Description: Dull, discard 1 Water card: Choose 1 Forward. It loses 1000 power until the end of the turn. Water, put Abzu Shoat into the Break Zone: Choose 1 For...
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Abzu [25 - 25-086R]Rarity: Rare Number: 25-086R Description: The power of Forwards opponent controls cannot be increased by Summons or abilities. During your turn, Abzu also becomes a Forward with 7000 power and...
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Academic Probation [STX - 7]Rarity: R #: 7 Creature Type or Sub Type: Sorcery — Lesson Rules Text Contains: Choose one — • Choose a nonland card game. Opponents can't cast spells with the chosen name until your next tur...
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Academy Attendant [ALC - 041]Rarity: Common Number: 041 Description: [Class Bonus] [Memory 4+] Academy Attendant gets +1 power. (Apply this effect only if your champion's class matches this card's class and only if there a...
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Academy Journeymage [J25 - 281]Rarity: C #: 281 Creature Type or Sub Type: Creature — Human Wizard P: 3 T: 2 Rules Text Contains: This spell costs 1 less to cast if you control a Wizard. When Academy Journeymage enters t...
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Academy Loremaster [DMU - 40]Rarity: R #: 40 Creature Type or Sub Type: Creature — Human Wizard P: 2 T: 3 Rules Text Contains: At the beginning of each player's draw step, that player may draw an additional card. If the...
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Accelgor [WHT - 009/086]Card Number: 009/086 Rarity: Uncommon Card Type: Grass HP: 100 Stage: Stage 1 Attack 1: [G] Acid Spray (50) Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon. We...
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Access Tunnel [MKC - 247]Rarity: U #: 247 Creature Type or Sub Type: Land Rules Text Contains: T: Add C. 3, T: Target creature with power 3 or less can't be blocked this turn. Flavor: Oriq agents stick to the dark c...
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Access Tunnel [STX - 262]Rarity: U #: 262 Creature Type or Sub Type: Land Rules Text Contains: T: Add C. 3, T: Target creature with power 3 or less can't be blocked this turn. Flavor: Oriq agents stick to the dark c...
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Accesscode Talker (UR) [RA02 - RA02-EN044]Number: RA02-EN044 Rarity: Ultra Rare Attribute: DARK Monster Type: Cyberse Card Type: Link/Effect Monster Attack: 2300 Description: 2+ Effect Monsters Your opponent cannot activate cards o...
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Accompanying Guard [ALC Alter - 215]Rarity: Uncommon Number: 215 Description: [Class Bonus] On Enter: Another target ally you control becomes fostered. (Apply this effect only if your champion's class matches this card's class) ...
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Accomplished Alchemist [STX - 119]Rarity: R #: 119 P: 2 T: 5 Rules Text Contains: T: Add one mana of any color T: Add X mana of any one color, where X is the amount of life you gained this turn. Flavor: "Tincture of murkroo...
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