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Cracked Bauble [SEA246]Rarity: Basic Number: SEA246 Description: (A player may add any number of Cracked Baubles to their card-pool in sealed deck or booster draft formats.) Card Type: Resource Class: Generic Pit...
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Fiddler's Green (Yellow) [SEA213]Rarity: Rare Number: SEA213 Description: When this is put into your graveyard from anywhere, gain 2LIFE. Card Type: Block Class: Generic Pitch Value: 2 Defense Value: 1
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Fiddler's Green (Blue) [SEA214]Rarity: Rare Number: SEA214 Description: When this is put into your graveyard from anywhere, gain 1LIFE. Card Type: Block Class: Generic Pitch Value: 3 Defense Value: 1
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Fool's Gold [SEA215]Rarity: Rare Number: SEA215 Description: When this is discarded, create a Gold token. Card Type: Resource Class: Generic Pitch Value: 2
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Fire in the Hole [SEA101]Rarity: Rare Number: SEA101 Description: Your next arrow attack this turn gets +3POWER. You may UNTAP a bow you control. go again Card Type: Action Class: Ranger Cost: 0 Pitch Value: 1 ...
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Glidewell Fins [SEA097]Rarity: Common Number: SEA097 Description: Action -- [1 Resource], destroy this: Put an arrow from your hand face-up into your arsenal. It gets +1POWER this turn. go again Battleworn (When the...
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Fish Fingers [SEA128]Rarity: Common Number: SEA128 Description: Action -- [1 Resource], destroy this: Your next attack this turn gets +1POWER. go again Blade Break (When the combat chain closes, if this defended, ...
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Gold Hunter Lightsail [SEA162]Rarity: Common Number: SEA162 Description: When this attacks, if you control less Gold than an opponent, this gets go again. Card Type: Action Card SubType: Attack Class: Pirate Cost: 1 Pi...
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Gold Hunter Longboat [SEA163]Rarity: Common Number: SEA163 Description: If you control less Gold than an opponent, this gets +2POWER. Card Type: Action Card SubType: Attack Class: Pirate Cost: 0 Pitch Value: 2 Power:...
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Gold Hunter Marauder [SEA164]Rarity: Common Number: SEA164 Description: If you control less Gold than an opponent, this gets overpower. (This can't be defended by more than 1 action card.) Card Type: Action Card SubType:...
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Gold Hunter Ketch [SEA165]Rarity: Common Number: SEA165 Description: If you control less Gold than an opponent, this costs [2 Resources] less to play. Card Type: Action Card SubType: Attack Class: Pirate Cost: 4 Pi...
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Flying High (Red) [SEA206]Rarity: Rare Number: SEA206 Description: Your next attack this turn gets go again. If it's red, it gets +1POWER. go again Card Type: Action Class: Generic Cost: 0 Pitch Value: 1 Defense ...
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Flying High (Yellow) [SEA207]Rarity: Rare Number: SEA207 Description: Your next attack this turn gets go again. If it's yellow, it gets +1POWER. go again Card Type: Action Class: Generic Cost: 0 Pitch Value: 2 Defen...
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Golden Cog // Gold [SEA042//SEA244]Rarity: Basic Number: SEA042//SEA244 Description: Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam c...
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Hoist 'Em Up [SEA055]Rarity: Rare Number: SEA055 Description: When this defends, you may {t} an ally you control. If you do, this gets +1DEFENSE. Card Type: Block Class: Necromancer;Pirate Pitch Value: 1 Defens...
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Goldwing Turbine (Red) [SEA036]Rarity: Common Number: SEA036 Description: Your next Mechanologist attack this turn gets +3POWER. Create a Golden Cog token. Card Type: Action Class: Mechanologist Cost: 2 Pitch Value: 1 ...
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Goldwing Turbine (Yellow) [SEA037]Rarity: Common Number: SEA037 Description: Your next Mechanologist attack this turn gets +2POWER. Create a Golden Cog token. Card Type: Action Class: Mechanologist Cost: 2 Pitch Value: 2 ...
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Goldwing Turbine (Blue) [SEA038]Rarity: Common Number: SEA038 Description: Your next Mechanologist attack this turn gets +1POWER. Create a Golden Cog token. Card Type: Action Class: Mechanologist Cost: 2 Pitch Value: 3 ...